Tutorials

Obby Checkpointer

Submitted by FireBlaze on Thu, 09/19/2019 - 10:35

To start off, we need an Obby. If you have already created one, skip this paragraph. To create an obby, you can use the original template from Roblox, New -> Obby. Please refer to My earlier posts.

Teleportation

Submitted by FireBlaze on Mon, 09/16/2019 - 18:15

Teleportation is a term given to the act of moving a group of parts, typically a player’s character, to a certain coordinate. In Roblox, setting the Position property of a part would disconnect the part from any other parts connected to it and break the model. Therefore, one cannot use the following to teleport a player because it would disconnect the Torso from the Head,

Make a Simulator

Submitted by FireBlaze on Sun, 06/16/2019 - 14:42

In this Tutorial, we will be creating a Simulator. If you do not have Roblox Studio, please proceed to the Front Page and scroll down to "Roblox Studio" Post where you can take step by step on how to safely install and use Roblox Studio. 

Open the Baseplate

Templates are pre-built Roblox projects that you can use as a start for your own games. There’s an existing Baseplate template you can use.

Make A Obby

Submitted by FireBlaze on Sun, 06/16/2019 - 14:33
Let’s begin by checking out a sample Obby, short for “obstacle course.” In an Obby, players jump from one place to another while avoiding obstacles to reach the end of a level. Templates are pre-built Roblox projects that you can use as a start for your own games. There’s an existing Obby template you can test to get an idea of what you’ll be making.

Saving Player Data

Submitted by FireBlaze on Sat, 06/15/2019 - 19:48

Roblox allows data to be saved on its servers. The primary purpose of this feature is to store player data between sessions, keeping their stats, inventory, and other data intact. In this tutorial, we’ll create a system that automatically stores a player’s money and experience so that it can be retrieved when they play the game again.