Roblox allows data to be saved on its servers. The primary purpose of this feature is to store player data between sessions, keeping their stats, inventory, and other data intact. In this tutorial, we’ll create a system that automatically stores a player’s money and experience so that it can be retrieved when they play the game again.
Most action games have “hazards” or “traps” that players must avoid. Unlike enemies who move around or chase the player, hazards are usually just part of the game world, but they’re equally dangerous! Similarly, almost every game has “pickups” for the player to find and grab.
Let’s begin by checking out a sample Obby, short for “obstacle course.” In an Obby, players jump from one place to another while avoiding obstacles to reach the end of a level. Templates are pre-built Roblox projects that you can use as a start for your own games. There’s an existing Obby template you can test to get an idea of what you’ll be making.
Studio is the building tool of Roblox that helps you to create the places of your dreams. It provides Developers with a more comprehensive and intricate set of tools, which allows for a greater sense of control and creative expression.